Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 534 days ago
4 / 8 / 15
K / D / A
46.3%
Kill participation
720.5
Damage / min
9,610g
326.5 gold / min
92
50 placed · 7 cleared
31
1.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVenus#zypp
Yorick · Top
5 / 3 / 10
36.6% KP
39,758
28.5% share
14,735g
253 CS · 8.6/m
xiaolexiaole#888
Rek'Sai · Jungle
21 / 5 / 6
65.9% KP
28,266
20.3% share
17,642g
178 CS · 6/m
Jae Sun#KR1
Qiyana · Mid
2 / 11 / 9
26.8% KP
20,229
14.5% share
11,755g
192 CS · 6.5/m
운도좋은설운도#1266
Kai'Sa · ADC
9 / 9 / 10
46.3% KP
29,802
21.4% share
13,060g
208 CS · 7.1/m
Lehends#KR1
Neeko · Support
4 / 8 / 15
46.3% KP
21,206
15.2% share
9,610g
31 CS · 1.1/m
Red side
DefeatBad Omen#KR1
Jayce · Top
3 / 12 / 5
22.2% KP
28,562
24.2% share
9,631g
178 CS · 6/m
4시간수면#KR2
Ekko · Jungle
9 / 8 / 9
50% KP
20,609
17.5% share
13,638g
148 CS · 5/m
Oxygen#wait
Tryndamere · Mid
11 / 6 / 4
41.7% KP
28,879
24.5% share
14,910g
255 CS · 8.7/m
Reble#KR2
Ezreal · ADC
11 / 6 / 7
50% KP
29,632
25.1% share
14,529g
222 CS · 7.5/m
日益澄明#TES
Karma · Support
2 / 9 / 17
52.8% KP
10,357
8.8% share
8,361g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
