Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 501 days ago
4 / 10 / 8
K / D / A
57.1%
Kill participation
681.2
Damage / min
8,335g
290.2 gold / min
68
39 placed · 3 cleared
25
0.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory도북이#KR2
Aatrox · Top
14 / 3 / 3
40.5% KP
33,072
24.2% share
15,566g
190 CS · 6.6/m
小白冲#싹 둑
Xin Zhao · Jungle
9 / 3 / 10
45.2% KP
27,867
20.4% share
14,069g
212 CS · 7.4/m
FA 이재윤#06년생
Sylas · Mid
4 / 4 / 11
35.7% KP
23,770
17.4% share
12,225g
221 CS · 7.7/m
Znggirl#7401
Zeri · ADC
14 / 5 / 5
45.2% KP
39,345
28.8% share
17,548g
308 CS · 10.7/m
GS 엘리베이터#KR1
Rell · Support
1 / 7 / 26
64.3% KP
12,571
9.2% share
9,590g
32 CS · 1.1/m
Red side
Defeat송플랭크#김채연전용
Gangplank · Top
6 / 10 / 2
38.1% KP
26,595
24.6% share
12,705g
176 CS · 6.1/m
Vincee#2103
Vi · Jungle
1 / 7 / 10
52.4% KP
10,876
10.1% share
9,800g
179 CS · 6.2/m
9AM Maybe#KR1
Ryze · Mid
3 / 6 / 4
33.3% KP
22,508
20.8% share
11,829g
223 CS · 7.8/m
llllIIIlIlllII#KR1
Corki · ADC
7 / 9 / 6
61.9% KP
28,638
26.5% share
13,234g
222 CS · 7.7/m
Lehends#KR1
Neeko · Support
4 / 10 / 8
57.1% KP
19,561
18.1% share
8,335g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
