Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 438 days ago
7 / 9 / 15
K / D / A
57.9%
Kill participation
782.2
Damage / min
9,416g
363.1 gold / min
72
46 placed · 5 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFl1shQAQ#123
Vladimir · Top
9 / 1 / 5
36.8% KP
29,001
27.2% share
12,020g
189 CS · 7.3/m
질풍노도의 시기#sw1
Trundle · Jungle
5 / 5 / 14
50% KP
14,376
13.5% share
11,333g
154 CS · 5.9/m
먼저싸기#캐리하던지
Orianna · Mid
7 / 2 / 10
44.7% KP
26,301
24.7% share
11,400g
200 CS · 7.7/m
SDJFHKLJDSHFV#DSFC
Jhin · ADC
10 / 7 / 11
55.3% KP
16,512
15.5% share
12,315g
158 CS · 6.1/m
Lehends#KR1
Elise · Support
7 / 9 / 15
57.9% KP
20,284
19.1% share
9,416g
19 CS · 0.7/m
Red side
Defeat뽀싱싱#상했음
Poppy · Top
1 / 6 / 2
12.5% KP
11,790
14.4% share
7,211g
136 CS · 5.2/m
숟가락 혐오인#KR1
Warwick · Jungle
8 / 8 / 5
54.2% KP
17,207
21% share
10,908g
155 CS · 6/m
yi jing yang#yjy
Sylas · Mid
4 / 6 / 2
25% KP
15,958
19.4% share
8,451g
165 CS · 6.4/m
영서곤듀삥삥#KR1
Lucian · ADC
8 / 9 / 5
54.2% KP
26,491
32.3% share
12,141g
225 CS · 8.7/m
LUCY 신예찬#fan
Nami · Support
3 / 9 / 16
79.2% KP
10,676
13% share
8,387g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
