Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 434 days ago
3 / 10 / 14
K / D / A
38.6%
Kill participation
575.2
Damage / min
8,320g
336.4 gold / min
55
28 placed · 2 cleared
25
1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory확산하는정크#KR1
Shen · Top
10 / 5 / 10
45.5% KP
21,500
19.9% share
11,315g
146 CS · 5.9/m
douguaiwo#KR06
Diana · Jungle
10 / 9 / 13
52.3% KP
28,450
26.3% share
13,495g
180 CS · 7.3/m
Practice Jg ID#KR1
Akshan · Mid
16 / 7 / 10
59.1% KP
27,025
25% share
14,568g
164 CS · 6.6/m
藤岡 ハルヒ#0240
Ashe · ADC
5 / 9 / 12
38.6% KP
16,809
15.6% share
10,194g
155 CS · 6.3/m
Lehends#KR1
Sylas · Support
3 / 10 / 14
38.6% KP
14,226
13.2% share
8,320g
25 CS · 1/m
Red side
Defeatdreamer程梦#721
Jax · Top
10 / 9 / 10
51.3% KP
30,394
31.5% share
11,804g
169 CS · 6.8/m
고기반찬없어서밥상뒤집는이수빈#김도헌
Viego · Jungle
3 / 7 / 17
51.3% KP
13,107
13.6% share
10,194g
166 CS · 6.7/m
박 고집#KR4
Hwei · Mid
6 / 11 / 11
43.6% KP
17,594
18.3% share
8,912g
126 CS · 5.1/m
극 천#9918
Jinx · ADC
13 / 7 / 11
61.5% KP
23,614
24.5% share
13,905g
185 CS · 7.5/m
지 훈#KR7
Zoe · Support
7 / 10 / 12
48.7% KP
11,665
12.1% share
8,229g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
