Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 423 days ago
9 / 15 / 22
K / D / A
54.4%
Kill participation
958.3
Damage / min
14,755g
323 gold / min
184
91 placed · 24 cleared
40
0.9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat夏の日記#3435
Jax · Top
7 / 13 / 9
32.7% KP
34,604
16.4% share
16,660g
224 CS · 4.9/m
Imagine Dragons#0000
Qiyana · Jungle
11 / 9 / 18
59.2% KP
52,010
24.6% share
20,238g
289 CS · 6.3/m
그마새#111
Anivia · Mid
15 / 4 / 22
75.5% KP
58,986
27.9% share
19,738g
242 CS · 5.3/m
Dazzling you#KR9
Ezreal · ADC
11 / 13 / 8
38.8% KP
49,101
23.2% share
20,440g
349 CS · 7.6/m
쾌남김승우#KR1
Braum · Support
5 / 18 / 23
57.1% KP
16,724
7.9% share
13,589g
32 CS · 0.7/m
Red side
VictorySomeday#0509
Gangplank · Top
18 / 5 / 15
57.9% KP
71,001
26.6% share
23,123g
302 CS · 6.6/m
호인천#KR1
Pantheon · Jungle
11 / 12 / 20
54.4% KP
45,801
17.2% share
17,522g
198 CS · 4.3/m
캇캇캇토#KR1
Taliyah · Mid
9 / 13 / 18
47.4% KP
56,465
21.2% share
17,108g
245 CS · 5.4/m
릴쿄테#KR1
Yunara · ADC
10 / 4 / 18
49.1% KP
49,397
18.5% share
22,804g
447 CS · 9.8/m
Lehends#KR1
Elise · Support
9 / 15 / 22
54.4% KP
43,778
16.4% share
14,755g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
