Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 328 days ago
6 / 2 / 20
K / D / A
50%
Kill participation
941.2
Damage / min
9,932g
380.8 gold / min
92
50 placed · 12 cleared
36
1.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat花曜日#906
K'Sante · Top
6 / 7 / 2
57.1% KP
25,348
30.4% share
12,401g
176 CS · 6.7/m
도 람#KR92
Sylas · Jungle
0 / 12 / 5
35.7% KP
14,574
17.5% share
8,208g
142 CS · 5.4/m
악어로랜드고릴라#sini
Syndra · Mid
5 / 10 / 1
42.9% KP
18,042
21.7% share
12,429g
190 CS · 7.3/m
wxwxw#wxw
Yunara · ADC
2 / 10 / 3
35.7% KP
16,626
20% share
11,432g
194 CS · 7.4/m
진짜짜루2#KR1
Leona · Support
1 / 13 / 8
64.3% KP
8,691
10.4% share
7,047g
26 CS · 1/m
Red side
Victory80480643del#KR1
Camille · Top
6 / 6 / 9
28.8% KP
20,531
16% share
10,060g
157 CS · 6/m
챌린저를찍고그녀에게고백할거야#조개냥
Aatrox · Jungle
10 / 2 / 20
57.7% KP
25,639
20% share
13,250g
197 CS · 7.6/m
격파왕김두한#5716
Anivia · Mid
10 / 1 / 16
50% KP
24,034
18.7% share
13,147g
211 CS · 8.1/m
tetraphobia#4444
Jhin · ADC
20 / 3 / 13
63.5% KP
33,563
26.2% share
16,445g
194 CS · 7.4/m
Lehends#KR1
Elise · Support
6 / 2 / 20
50% KP
24,549
19.1% share
9,932g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
