Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 328 days ago
2 / 15 / 14
K / D / A
50%
Kill participation
354.3
Damage / min
9,185g
267.7 gold / min
100
61 placed · 7 cleared
25
0.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat포치타#XXX
Ambessa · Top
8 / 8 / 8
50% KP
32,097
24.4% share
14,226g
239 CS · 7/m
ioio22#kr2
Fiddlesticks · Jungle
5 / 10 / 10
46.9% KP
29,987
22.8% share
13,609g
208 CS · 6.1/m
Gangwon BS#KR1
Yone · Mid
11 / 8 / 5
50% KP
33,709
25.6% share
16,960g
237 CS · 6.9/m
유진누나 예쁘다#0901
Samira · ADC
6 / 16 / 1
21.9% KP
23,666
18% share
13,057g
184 CS · 5.4/m
Lehends#KR1
Alistar · Support
2 / 15 / 14
50% KP
12,157
9.2% share
9,185g
25 CS · 0.7/m
Red side
Victory프렌치오#KR1
Shen · Top
6 / 5 / 20
46.4% KP
26,932
15% share
14,374g
192 CS · 5.6/m
일반 플레이어#miohf
Talon · Jungle
12 / 8 / 9
37.5% KP
23,911
13.4% share
18,501g
236 CS · 6.9/m
AAAwendyAAA#zypp
Smolder · Mid
12 / 9 / 15
48.2% KP
51,305
28.7% share
16,814g
256 CS · 7.5/m
갓 두 나 무#KR1
Vel'Koz · ADC
14 / 5 / 18
57.1% KP
47,430
26.5% share
17,013g
237 CS · 6.9/m
6759437del#KR1
Pyke · Support
12 / 5 / 22
60.7% KP
29,404
16.4% share
14,346g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
