Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 306 days ago
2 / 10 / 16
K / D / A
54.5%
Kill participation
272.9
Damage / min
9,252g
270.5 gold / min
125
77 placed · 7 cleared
23
0.7 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory越来越远的道别#jay
Darius · Top
11 / 10 / 8
52.8% KP
42,973
26.1% share
15,627g
228 CS · 6.7/m
초보 신고하지 마#MioHF
Jarvan IV · Jungle
5 / 7 / 18
63.9% KP
20,693
12.6% share
13,345g
193 CS · 5.6/m
허거덩#0114
Taliyah · Mid
1 / 3 / 19
55.6% KP
34,169
20.8% share
14,179g
263 CS · 7.7/m
Dai Zhichun#123
Ezreal · ADC
15 / 8 / 12
75% KP
52,220
31.7% share
17,962g
227 CS · 6.6/m
처음부터#다 시
Karma · Support
4 / 5 / 23
75% KP
14,596
8.9% share
10,859g
31 CS · 0.9/m
Red side
Defeat뭉남쿤#2000
K'Sante · Top
10 / 8 / 9
57.6% KP
27,023
20.5% share
14,384g
218 CS · 6.4/m
Goldtec#Flame
Aatrox · Jungle
3 / 8 / 11
42.4% KP
17,517
13.3% share
11,661g
202 CS · 5.9/m
축구왕윤규#KR1
Singed · Mid
5 / 4 / 12
51.5% KP
27,643
21% share
12,122g
190 CS · 5.6/m
364#KR1
Lucian · ADC
13 / 6 / 11
72.7% KP
50,380
38.2% share
18,389g
268 CS · 7.8/m
Lehends#KR1
Poppy · Support
2 / 10 / 16
54.5% KP
9,334
7.1% share
9,252g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
