Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 285 days ago
3 / 11 / 33
K / D / A
75%
Kill participation
541.9
Damage / min
13,055g
314.8 gold / min
170
82 placed · 13 cleared
31
0.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory낙 스#스 낙
Ambessa · Top
17 / 7 / 18
57.4% KP
64,120
26.5% share
20,189g
247 CS · 6/m
Dy GodJin#Jin
Jayce · Jungle
15 / 11 / 29
72.1% KP
55,647
23% share
25,358g
298 CS · 7.2/m
Gen Chovy#1012
Galio · Mid
11 / 7 / 26
60.7% KP
43,475
18% share
17,614g
226 CS · 5.5/m
Y Y H#yoon
Yunara · ADC
16 / 13 / 18
55.7% KP
63,395
26.2% share
25,397g
311 CS · 7.5/m
hosk#KR1
Alistar · Support
2 / 10 / 34
59% KP
14,967
6.2% share
12,734g
36 CS · 0.9/m
Red side
Defeat감바모루오른#123
Renekton · Top
9 / 12 / 10
39.6% KP
59,869
26.6% share
16,625g
255 CS · 6.1/m
Radiohead#중랑구
Malphite · Jungle
5 / 10 / 30
72.9% KP
38,672
17.2% share
17,315g
258 CS · 6.2/m
주인공#버 프
Akali · Mid
13 / 14 / 17
62.5% KP
48,740
21.6% share
17,358g
215 CS · 5.2/m
영웅이#안녕하세여
Viktor · ADC
18 / 14 / 14
66.7% KP
55,486
24.6% share
22,340g
267 CS · 6.4/m
Lehends#KR1
Poppy · Support
3 / 11 / 33
75% KP
22,471
10% share
13,055g
31 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
