Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 285 days ago
3 / 13 / 20
K / D / A
67.6%
Kill participation
406.2
Damage / min
11,389g
304.9 gold / min
129
66 placed · 10 cleared
27
0.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydeeplove#4DKYM
Draven · Top
3 / 6 / 7
29.4% KP
18,886
10.8% share
14,122g
259 CS · 6.9/m
Forest#0322
Jayce · Jungle
10 / 6 / 10
58.8% KP
47,562
27.2% share
19,151g
316 CS · 8.5/m
Secret#BLG
Azir · Mid
9 / 3 / 8
50% KP
48,541
27.7% share
21,959g
365 CS · 9.8/m
태 윤#N S
Kalista · ADC
9 / 13 / 15
70.6% KP
45,005
25.7% share
19,131g
331 CS · 8.9/m
Lehends#KR1
Renata Glasc · Support
3 / 13 / 20
67.6% KP
15,172
8.7% share
11,389g
27 CS · 0.7/m
Red side
DefeatMorgan#5358
Rumble · Top
6 / 2 / 12
43.9% KP
36,104
25% share
17,274g
355 CS · 9.5/m
Shylie#KR1
Ambessa · Jungle
12 / 6 / 13
61% KP
32,002
22.1% share
18,342g
284 CS · 7.6/m
winwinwin#7777
Taliyah · Mid
4 / 10 / 11
36.6% KP
21,910
15.2% share
13,154g
254 CS · 6.8/m
강 철#샤 넬
Aphelios · ADC
17 / 13 / 8
61% KP
46,775
32.4% share
22,164g
273 CS · 7.3/m
Chu성훈#KR1
Thresh · Support
2 / 3 / 27
70.7% KP
7,761
5.4% share
11,145g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
