Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 284 days ago
3 / 8 / 21
K / D / A
47.1%
Kill participation
541.8
Damage / min
8,200g
353.7 gold / min
80
41 placed · 6 cleared
30
1.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGGA Side#KR09
Jayce · Top
4 / 12 / 3
33.3% KP
23,173
29.5% share
7,605g
132 CS · 5.7/m
Ark#NSArk
Sylas · Jungle
7 / 7 / 2
42.9% KP
18,889
24% share
11,543g
166 CS · 7.2/m
리나누나사랑해#Lina
Syndra · Mid
3 / 9 / 3
28.6% KP
10,779
13.7% share
9,445g
201 CS · 8.7/m
CCblue#KR1
Caitlyn · ADC
4 / 12 / 5
42.9% KP
14,353
18.2% share
10,214g
181 CS · 7.8/m
기존쎄나무#KR124
Senna · Support
3 / 12 / 7
47.6% KP
11,483
14.6% share
7,123g
32 CS · 1.4/m
Red side
Victory저빡이#0506
Nidalee · Top
11 / 6 / 4
29.4% KP
24,787
22.4% share
11,505g
160 CS · 6.9/m
gamemode 1#스티브
Talon · Jungle
15 / 3 / 6
41.2% KP
21,452
19.4% share
14,812g
196 CS · 8.5/m
Lakewood#KR2
Hwei · Mid
12 / 1 / 10
43.1% KP
24,584
22.2% share
12,203g
185 CS · 8/m
결 혼#KR1
Yunara · ADC
10 / 3 / 13
45.1% KP
27,282
24.7% share
15,985g
205 CS · 8.8/m
Lehends#KR1
Karma · Support
3 / 8 / 21
47.1% KP
12,561
11.4% share
8,200g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
