Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 282 days ago
3 / 8 / 22
K / D / A
64.1%
Kill participation
379.5
Damage / min
11,345g
334.3 gold / min
123
67 placed · 6 cleared
20
0.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory너덜너덜#NDND
Ambessa · Top
6 / 7 / 6
30.8% KP
32,963
20.2% share
14,337g
243 CS · 7.2/m
Radiohead#KR1
Ekko · Jungle
13 / 7 / 8
53.8% KP
38,440
23.6% share
17,953g
223 CS · 6.6/m
멍란1#yaha
Yone · Mid
8 / 6 / 5
33.3% KP
23,326
14.3% share
13,783g
252 CS · 7.4/m
노장 두티#1103
Zeri · ADC
9 / 8 / 16
64.1% KP
55,370
34% share
21,218g
313 CS · 9.2/m
Lehends#KR1
Rell · Support
3 / 8 / 22
64.1% KP
12,878
7.9% share
11,345g
20 CS · 0.6/m
Red side
Defeatdnxo#KR2
K'Sante · Top
6 / 4 / 6
33.3% KP
28,485
19.7% share
13,796g
265 CS · 7.8/m
re0#2007
Malphite · Jungle
7 / 8 / 14
58.3% KP
24,125
16.7% share
14,569g
232 CS · 6.8/m
JustLikeThatKR#KR1
Ahri · Mid
12 / 6 / 14
72.2% KP
38,014
26.3% share
15,745g
244 CS · 7.2/m
형석자동차12#8468
Aphelios · ADC
5 / 12 / 8
36.1% KP
36,500
25.2% share
15,786g
284 CS · 8.4/m
狐の鉤爪を解き放って#病即消滅
Poppy · Support
6 / 10 / 14
55.6% KP
17,626
12.2% share
10,683g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
