Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 282 days ago
3 / 7 / 24
K / D / A
71.1%
Kill participation
485.5
Damage / min
12,198g
352.4 gold / min
137
80 placed · 9 cleared
32
0.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鳄有鳄报#8yI
Renekton · Top
7 / 5 / 8
38.5% KP
39,046
28.6% share
14,746g
261 CS · 7.5/m
망그러진곰춘식이#KR1
Malphite · Jungle
8 / 5 / 13
53.8% KP
21,326
15.6% share
15,109g
221 CS · 6.4/m
Republic#123
Twisted Fate · Mid
4 / 9 / 15
48.7% KP
27,301
20% share
14,739g
220 CS · 6.4/m
Viscose#KR 1
Aphelios · ADC
17 / 12 / 4
53.8% KP
34,387
25.2% share
21,427g
283 CS · 8.2/m
우하하#포항항
Lulu · Support
3 / 7 / 26
74.4% KP
14,572
10.7% share
12,608g
39 CS · 1.1/m
Red side
Victory아이디어#XXX
Vayne · Top
4 / 8 / 5
23.7% KP
28,739
16.4% share
12,617g
237 CS · 6.8/m
Midoriya Izuku#Float
Diana · Jungle
10 / 8 / 11
55.3% KP
32,227
18.4% share
18,214g
254 CS · 7.3/m
백 조#2006
Sylas · Mid
8 / 3 / 7
39.5% KP
42,246
24.1% share
16,596g
307 CS · 8.9/m
미리스#0812
Miss Fortune · ADC
13 / 13 / 5
47.4% KP
55,440
31.6% share
20,624g
286 CS · 8.3/m
Lehends#KR1
Rell · Support
3 / 7 / 24
71.1% KP
16,806
9.6% share
12,198g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
