Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 282 days ago
6 / 7 / 20
K / D / A
55.3%
Kill participation
866.6
Damage / min
9,195g
428.3 gold / min
78
25 placed · 10 cleared
41
1.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKratos#MVK
Rumble · Top
8 / 7 / 6
51.9% KP
30,007
32.9% share
10,797g
165 CS · 7.7/m
Philippinekiller#KR2
Nidalee · Jungle
7 / 8 / 13
74.1% KP
14,494
15.9% share
9,676g
84 CS · 3.9/m
수원 일지매#0427
Zed · Mid
4 / 10 / 2
22.2% KP
14,029
15.4% share
7,993g
110 CS · 5.1/m
죽기살기#2006
Yunara · ADC
4 / 11 / 8
44.4% KP
14,341
15.7% share
9,572g
138 CS · 6.4/m
Lulu#롤캐스트
Pantheon · Support
4 / 11 / 11
55.6% KP
18,292
20.1% share
7,440g
31 CS · 1.4/m
Red side
Victory鳄有鳄报#8yI
Garen · Top
8 / 8 / 6
29.8% KP
15,850
13.7% share
9,228g
109 CS · 5.1/m
CN Combo Lee#KR1
Lee Sin · Jungle
9 / 4 / 17
55.3% KP
24,608
21.3% share
12,091g
170 CS · 7.9/m
어서오세요귀한곳에누추한분이#이렇게또
Ryze · Mid
9 / 5 / 9
38.3% KP
21,915
19% share
10,933g
152 CS · 7.1/m
미움받을용기#1670
Ezreal · ADC
15 / 3 / 10
53.2% KP
34,665
30% share
14,784g
159 CS · 7.4/m
Lehends#KR1
Neeko · Support
6 / 7 / 20
55.3% KP
18,602
16.1% share
9,195g
41 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
