Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 281 days ago
3 / 4 / 24
K / D / A
71.1%
Kill participation
385.1
Damage / min
8,521g
357.5 gold / min
86
38 placed · 7 cleared
35
1.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyin丶03wd#663
Udyr · Top
9 / 9 / 3
41.4% KP
28,233
29.9% share
11,183g
144 CS · 6/m
YunJinUk#Yun
Nocturne · Jungle
11 / 6 / 5
55.2% KP
20,541
21.7% share
12,980g
174 CS · 7.3/m
爱像云#cute
Syndra · Mid
4 / 7 / 7
37.9% KP
21,227
22.4% share
9,919g
178 CS · 7.5/m
GM ADC#KR1
Kai'Sa · ADC
3 / 10 / 9
41.4% KP
14,807
15.7% share
9,170g
153 CS · 6.4/m
similar to keria#play
Nautilus · Support
2 / 6 / 11
44.8% KP
9,748
10.3% share
6,717g
25 CS · 1/m
Red side
VictoryInferna#kr2
Rumble · Top
7 / 5 / 7
36.8% KP
30,900
28.6% share
10,488g
178 CS · 7.5/m
dog#갓 독
Naafiri · Jungle
20 / 5 / 6
68.4% KP
31,583
29.2% share
15,151g
184 CS · 7.7/m
성문왕자#0502
Orianna · Mid
5 / 4 / 12
44.7% KP
18,326
16.9% share
9,259g
172 CS · 7.2/m
Viper#복면롤왕
Lucian · ADC
3 / 12 / 10
34.2% KP
18,224
16.8% share
9,813g
147 CS · 6.2/m
Lehends#KR1
Rell · Support
3 / 4 / 24
71.1% KP
9,179
8.5% share
8,521g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
