Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 278 days ago
1 / 9 / 23
K / D / A
72.7%
Kill participation
314.6
Damage / min
9,898g
266.6 gold / min
136
71 placed · 10 cleared
26
0.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat올챙이#kr 1
Sion · Top
3 / 5 / 9
36.4% KP
35,020
17.1% share
12,538g
241 CS · 6.5/m
피그말리온 효과#KR2
Malphite · Jungle
4 / 8 / 16
60.6% KP
19,746
9.7% share
13,103g
199 CS · 5.4/m
Karis#KR4
Yasuo · Mid
13 / 7 / 11
72.7% KP
63,284
31% share
20,027g
331 CS · 8.9/m
leave#444
Smolder · ADC
12 / 12 / 8
60.6% KP
74,490
36.5% share
21,876g
319 CS · 8.6/m
Lehends#KR1
Rell · Support
1 / 9 / 23
72.7% KP
11,683
5.7% share
9,898g
26 CS · 0.7/m
Red side
VictoryFA Midir#KR06
Cho'Gath · Top
4 / 7 / 15
46.3% KP
38,246
20.4% share
15,092g
257 CS · 6.9/m
BLOODSWEAT#0505
Jayce · Jungle
11 / 5 / 18
70.7% KP
52,387
28% share
20,524g
301 CS · 8.1/m
Aress ne#1101
Sylas · Mid
14 / 4 / 8
53.7% KP
38,225
20.4% share
16,857g
240 CS · 6.5/m
미리스#0812
Aphelios · ADC
9 / 11 / 12
51.2% KP
41,269
22% share
18,856g
302 CS · 8.1/m
QQQ ESO#KR1
Braum · Support
3 / 6 / 30
80.5% KP
17,257
9.2% share
12,289g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
