Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 276 days ago
3 / 7 / 24
K / D / A
69.2%
Kill participation
342.3
Damage / min
10,152g
324.3 gold / min
145
62 placed · 18 cleared
35
1.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdouyin丶03wd#663
Udyr · Top
7 / 3 / 2
31% KP
17,019
14.6% share
14,429g
245 CS · 7.8/m
FA Kingdo oldfan#意贯一
Zyra · Jungle
5 / 10 / 10
51.7% KP
27,782
23.9% share
13,507g
214 CS · 6.8/m
Got your Heart#KR1
K'Sante · Mid
4 / 11 / 7
37.9% KP
16,285
14% share
10,976g
201 CS · 6.4/m
Vancouver#0602
Miss Fortune · ADC
3 / 6 / 8
37.9% KP
30,104
25.9% share
14,678g
300 CS · 9.6/m
Sherry#0727
Mel · Support
10 / 9 / 5
51.7% KP
25,004
21.5% share
11,687g
62 CS · 2/m
Red side
Victoryfishone#kr2
Rumble · Top
6 / 4 / 14
51.3% KP
33,372
23.8% share
14,365g
214 CS · 6.8/m
m5ll#000
Jayce · Jungle
16 / 6 / 18
87.2% KP
42,880
30.6% share
19,835g
235 CS · 7.5/m
uzun#KR2
Galio · Mid
5 / 6 / 18
59% KP
19,496
13.9% share
12,827g
203 CS · 6.5/m
Cherry#ε з
Aphelios · ADC
9 / 6 / 8
43.6% KP
33,664
24% share
17,152g
270 CS · 8.6/m
Lehends#KR1
Leona · Support
3 / 7 / 24
69.2% KP
10,714
7.6% share
10,152g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
