Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Morgana
Victory
Ranked Solo/Duo · 275 days ago
2 / 3 / 26
K / D / A
68.3%
Kill participation
344.3
Damage / min
10,338g
306 gold / min
130
68 placed · 4 cleared
26
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat向阳而生不惧阴霾#66666
Ambessa · Top
8 / 11 / 14
64.7% KP
40,375
27.7% share
14,031g
231 CS · 6.8/m
관 모#KR2
Viego · Jungle
16 / 4 / 8
70.6% KP
38,318
26.3% share
17,000g
218 CS · 6.5/m
ren wo hang#T12
Galio · Mid
3 / 10 / 10
38.2% KP
18,524
12.7% share
10,144g
154 CS · 4.6/m
Sty1eee#1101
Jhin · ADC
6 / 6 / 14
58.8% KP
36,758
25.2% share
15,981g
260 CS · 7.7/m
keb10#鈴原るる
Bard · Support
1 / 11 / 18
55.9% KP
11,611
8% share
9,114g
29 CS · 0.9/m
Red side
VictoryUniverse#zy1
Renekton · Top
7 / 12 / 10
41.5% KP
43,442
23.5% share
14,384g
234 CS · 6.9/m
삭제할예정#30일날에
Zyra · Jungle
7 / 7 / 17
58.5% KP
46,883
25.4% share
15,267g
265 CS · 7.8/m
If Die Tomorrow#0301
LeBlanc · Mid
14 / 4 / 7
51.2% KP
40,713
22% share
17,138g
215 CS · 6.4/m
인생걸고태호시티#KR1
Aphelios · ADC
11 / 8 / 9
48.8% KP
42,070
22.8% share
17,977g
282 CS · 8.3/m
Lehends#KR1
Morgana · Support
2 / 3 / 26
68.3% KP
11,631
6.3% share
10,338g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
