Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 273 days ago
3 / 8 / 19
K / D / A
66.7%
Kill participation
304.2
Damage / min
9,156g
327.8 gold / min
116
56 placed · 12 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat냐하하#2698
K'Sante · Top
1 / 4 / 7
30.8% KP
16,539
15% share
7,880g
161 CS · 5.8/m
버니버니#bunny
Lee Sin · Jungle
4 / 6 / 15
73.1% KP
20,451
18.6% share
11,592g
154 CS · 5.5/m
Sanling#FPX
Ryze · Mid
3 / 6 / 4
26.9% KP
15,916
14.5% share
10,949g
242 CS · 8.7/m
누가 최고야#KR1
Aphelios · ADC
10 / 9 / 8
69.2% KP
30,144
27.4% share
15,262g
213 CS · 7.6/m
MVKE Sofm#2244
Mel · Support
8 / 8 / 14
84.6% KP
27,072
24.6% share
11,164g
46 CS · 1.6/m
Red side
Victory오브크#케이알원
Udyr · Top
3 / 5 / 9
36.4% KP
22,076
18.4% share
10,073g
175 CS · 6.3/m
명치에팔콘펀치꽂는이도윤#KR1
Ambessa · Jungle
10 / 6 / 10
60.6% KP
25,396
21.2% share
15,167g
214 CS · 7.7/m
Who are you#1218
Taliyah · Mid
7 / 2 / 12
57.6% KP
28,441
23.8% share
12,899g
247 CS · 8.8/m
BFX Slayer#0415
Jinx · ADC
10 / 5 / 15
75.8% KP
35,264
29.5% share
17,175g
235 CS · 8.4/m
Lehends#KR1
Rell · Support
3 / 8 / 19
66.7% KP
8,496
7.1% share
9,156g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
