Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 273 days ago
4 / 4 / 10
K / D / A
50%
Kill participation
507.5
Damage / min
7,756g
358.8 gold / min
72
38 placed · 9 cleared
31
1.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA 2009#1st
Volibear · Top
7 / 1 / 5
42.9% KP
23,362
28.1% share
11,099g
206 CS · 9.5/m
Flashback#KR2
Xin Zhao · Jungle
12 / 1 / 6
64.3% KP
18,098
21.8% share
12,830g
194 CS · 9/m
Midoriya Izuku#Float
Galio · Mid
2 / 3 / 14
57.1% KP
14,516
17.5% share
8,509g
164 CS · 7.6/m
Miniti#0001
Sivir · ADC
3 / 2 / 12
53.6% KP
16,223
19.5% share
10,395g
167 CS · 7.7/m
Lehends#KR1
Lulu · Support
4 / 4 / 10
50% KP
10,970
13.2% share
7,756g
31 CS · 1.4/m
Red side
Defeatcocomong#TuT
K'Sante · Top
0 / 7 / 0
0% KP
8,893
16.6% share
6,270g
149 CS · 6.9/m
DK Solid#마 산
Ambessa · Jungle
1 / 6 / 6
63.6% KP
10,630
19.8% share
7,337g
128 CS · 5.9/m
히나타#나루토아님
Ryze · Mid
1 / 4 / 4
45.5% KP
13,815
25.7% share
8,497g
213 CS · 9.9/m
결 혼#KR1
Twitch · ADC
8 / 6 / 2
90.9% KP
16,904
31.5% share
12,080g
157 CS · 7.3/m
sanshiweileng#1016
Taric · Support
1 / 5 / 7
72.7% KP
3,465
6.5% share
6,007g
47 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
