Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Defeat
Ranked Solo/Duo · 273 days ago
3 / 8 / 16
K / D / A
41.3%
Kill participation
621.8
Damage / min
12,119g
327 gold / min
147
66 placed · 21 cleared
71
1.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUniverse#zy1
Fiora · Top
18 / 10 / 4
47.8% KP
43,238
28% share
19,866g
293 CS · 7.9/m
DDo12V#DD2V
Sylas · Jungle
13 / 8 / 12
54.3% KP
37,290
24.1% share
18,233g
268 CS · 7.2/m
nizuizhengui#小何的枪
Pantheon · Mid
8 / 12 / 9
37% KP
28,907
18.7% share
13,927g
186 CS · 5/m
결 혼#KR1
Varus · ADC
4 / 8 / 11
32.6% KP
22,065
14.3% share
17,303g
263 CS · 7.1/m
Lehends#KR1
Neeko · Support
3 / 8 / 16
41.3% KP
23,047
14.9% share
12,119g
71 CS · 1.9/m
Red side
Victory송플랭크#김채연전용
Gangplank · Top
7 / 14 / 18
54.3% KP
35,813
19.7% share
18,401g
209 CS · 5.6/m
臨戰無退#前進前進
Ambessa · Jungle
21 / 9 / 9
65.2% KP
53,226
29.3% share
24,362g
239 CS · 6.4/m
Sanling#FPX
Ryze · Mid
8 / 9 / 19
58.7% KP
42,685
23.5% share
16,977g
291 CS · 7.9/m
ROX PraY#5555
Jhin · ADC
9 / 5 / 21
65.2% KP
40,202
22.2% share
21,056g
374 CS · 10.1/m
눈싸움달인#바 드
Karma · Support
1 / 9 / 22
50% KP
9,466
5.2% share
10,652g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
