Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 272 days ago
2 / 11 / 13
K / D / A
48.4%
Kill participation
388.3
Damage / min
9,246g
296.3 gold / min
115
47 placed · 18 cleared
35
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGenki Desu#Yeah
Zaahen · Top
1 / 8 / 1
6.5% KP
13,345
11.4% share
10,345g
244 CS · 7.8/m
絕對壓制7777#德雲猛胡
Pantheon · Jungle
15 / 10 / 6
67.7% KP
34,372
29.3% share
17,041g
200 CS · 6.4/m
우 맨#who
Taliyah · Mid
3 / 9 / 10
41.9% KP
24,745
21.1% share
11,710g
237 CS · 7.6/m
김구거#0207
Mel · ADC
10 / 9 / 4
45.2% KP
32,843
28% share
13,843g
206 CS · 6.6/m
Lehends#KR1
Nautilus · Support
2 / 11 / 13
48.4% KP
12,115
10.3% share
9,246g
35 CS · 1.1/m
Red side
VictoryCasting#KR11
Gnar · Top
9 / 3 / 11
43.5% KP
38,452
26.7% share
16,366g
284 CS · 9.1/m
So be it#last
Ambessa · Jungle
11 / 4 / 14
54.3% KP
30,822
21.4% share
15,668g
253 CS · 8.1/m
손덩연#1226
Zoe · Mid
11 / 7 / 9
43.5% KP
30,335
21.1% share
15,868g
209 CS · 6.7/m
츠루히메#벨코즈
Vel'Koz · ADC
15 / 11 / 13
60.9% KP
32,060
22.3% share
18,243g
203 CS · 6.5/m
즐 야#KR1
Bard · Support
0 / 7 / 24
52.2% KP
12,120
8.4% share
9,424g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
