Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 270 days ago
4 / 9 / 23
K / D / A
65.9%
Kill participation
703.3
Damage / min
10,752g
369.7 gold / min
124
55 placed · 12 cleared
40
1.4 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory늘완벽하고싶다#2020
Jayce · Top
8 / 8 / 13
51.2% KP
41,261
31.1% share
15,270g
241 CS · 8.3/m
치무식#목을뽑다
Vi · Jungle
13 / 4 / 9
53.7% KP
22,723
17.1% share
15,243g
207 CS · 7.1/m
SKT T1 Fake#1557
Ahri · Mid
12 / 4 / 15
65.9% KP
29,060
21.9% share
13,823g
199 CS · 6.8/m
tezda#KR1
Jhin · ADC
4 / 4 / 12
39% KP
19,306
14.5% share
13,952g
215 CS · 7.4/m
Lehends#KR1
Elise · Support
4 / 9 / 23
65.9% KP
20,453
15.4% share
10,752g
40 CS · 1.4/m
Red side
DefeatUniverse#zy1
Camille · Top
4 / 11 / 9
44.8% KP
22,975
21.6% share
9,767g
160 CS · 5.5/m
김하영을위한챌계정#하영쫀득쿠
Rek'Sai · Jungle
7 / 10 / 11
62.1% KP
15,422
14.5% share
11,568g
173 CS · 5.9/m
mute all#2790
Diana · Mid
6 / 9 / 8
48.3% KP
27,485
25.8% share
12,023g
245 CS · 8.4/m
허지율#사랑해
Caitlyn · ADC
10 / 6 / 4
48.3% KP
27,862
26.2% share
17,964g
282 CS · 9.7/m
Hosanna#2005
Morgana · Support
2 / 5 / 15
58.6% KP
12,749
12% share
8,919g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
