Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 267 days ago
4 / 9 / 21
K / D / A
64.1%
Kill participation
223
Damage / min
10,764g
307.5 gold / min
125
67 placed · 12 cleared
38
1.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory큐 베#99999
Teemo · Top
5 / 9 / 8
28.3% KP
30,357
16.5% share
12,775g
252 CS · 7.2/m
꽃이 핀 그날#KR1
Lee Sin · Jungle
6 / 3 / 20
56.5% KP
18,456
10.1% share
14,745g
205 CS · 5.9/m
에 넥#KR 1
Talon · Mid
10 / 8 / 10
43.5% KP
46,078
25.1% share
18,510g
279 CS · 8/m
清明雨上#1120
Aphelios · ADC
21 / 12 / 9
65.2% KP
60,053
32.7% share
23,882g
298 CS · 8.5/m
Lucky WhaleShark#행고상
Sona · Support
4 / 7 / 33
80.4% KP
28,573
15.6% share
13,730g
43 CS · 1.2/m
Red side
Defeat무lee하지마#KR1
Rumble · Top
9 / 4 / 4
33.3% KP
38,341
26.2% share
16,660g
295 CS · 8.4/m
qwrf134125sz#KR1
Vi · Jungle
8 / 9 / 12
51.3% KP
25,677
17.5% share
14,447g
218 CS · 6.2/m
xiangshen1#KR1
Yone · Mid
8 / 11 / 7
38.5% KP
37,613
25.7% share
14,845g
286 CS · 8.2/m
정형돈급 늪 설치#KR0
Cassiopeia · ADC
10 / 13 / 15
64.1% KP
36,873
25.2% share
15,871g
200 CS · 5.7/m
Lehends#KR1
Singed · Support
4 / 9 / 21
64.1% KP
7,806
5.3% share
10,764g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
