Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 266 days ago
3 / 14 / 6
K / D / A
37.5%
Kill participation
529.1
Damage / min
8,955g
282.5 gold / min
126
53 placed · 15 cleared
31
1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI10I#Miss
Jayce · Top
15 / 4 / 8
56.1% KP
55,479
36.4% share
17,569g
265 CS · 8.4/m
모르겠습니다#kr111
Lee Sin · Jungle
12 / 2 / 10
53.7% KP
30,991
20.3% share
15,597g
217 CS · 6.8/m
Im noob777#777
Malzahar · Mid
5 / 5 / 9
34.1% KP
31,428
20.6% share
14,254g
300 CS · 9.5/m
Hyunnie#KR1
Yunara · ADC
6 / 8 / 8
34.1% KP
23,725
15.6% share
14,497g
237 CS · 7.5/m
Genshin#4696
Soraka · Support
3 / 5 / 28
75.6% KP
10,824
7.1% share
10,932g
32 CS · 1/m
Red side
DefeatUNSECRET#6789
Renekton · Top
2 / 7 / 5
29.2% KP
20,429
17.7% share
11,784g
276 CS · 8.7/m
NOWIMSEONG#now
Ekko · Jungle
4 / 7 / 9
54.2% KP
25,821
22.4% share
14,139g
238 CS · 7.5/m
DK Despair#안 산
Talon · Mid
12 / 6 / 2
58.3% KP
32,315
28% share
17,828g
287 CS · 9.1/m
노가성왕가전송윤토론토#구더기3
Jhin · ADC
3 / 7 / 5
33.3% KP
20,112
17.4% share
14,040g
272 CS · 8.6/m
Lehends#KR1
Elise · Support
3 / 14 / 6
37.5% KP
16,772
14.5% share
8,955g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
