Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 266 days ago
1 / 13 / 15
K / D / A
64%
Kill participation
453.4
Damage / min
10,247g
347.6 gold / min
23
13 placed · 3 cleared
199
6.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySquawk Code#7700
Qiyana · Top
16 / 4 / 13
61.7% KP
47,802
34.5% share
16,155g
220 CS · 7.5/m
Like i promised#1127
Viego · Jungle
16 / 3 / 9
53.2% KP
27,492
19.8% share
17,088g
226 CS · 7.7/m
qest#KR1
Galio · Mid
5 / 3 / 19
51.1% KP
22,267
16.1% share
11,879g
180 CS · 6.1/m
꼬털의비행#9679
Kalista · ADC
8 / 12 / 9
36.2% KP
31,195
22.5% share
14,500g
228 CS · 7.7/m
00동현#영구정지
Taric · Support
2 / 3 / 31
70.2% KP
9,962
7.2% share
10,633g
45 CS · 1.5/m
Red side
DefeatLehends#KR1
Singed · Top
1 / 13 / 15
64% KP
13,368
11% share
10,247g
199 CS · 6.7/m
ruhemiandui#1227
Ambessa · Jungle
9 / 9 / 5
56% KP
33,651
27.6% share
13,866g
197 CS · 6.7/m
花之舞#zypp
Neeko · Mid
1 / 6 / 12
52% KP
19,887
16.3% share
11,532g
210 CS · 7.1/m
종 종#2005
Lucian · ADC
14 / 8 / 4
72% KP
45,786
37.6% share
17,312g
220 CS · 7.5/m
hzh#0920
Alistar · Support
0 / 11 / 16
64% KP
9,185
7.5% share
7,875g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
