Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 265 days ago
4 / 5 / 19
K / D / A
63.9%
Kill participation
462.2
Damage / min
8,807g
346.1 gold / min
106
48 placed · 9 cleared
15
0.6 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDRX 용제초이#Krrrr
Jayce · Top
5 / 10 / 1
23.1% KP
20,996
21.5% share
10,873g
174 CS · 6.8/m
전상득#0805
Vi · Jungle
5 / 6 / 7
46.2% KP
11,642
11.9% share
10,102g
142 CS · 5.6/m
실전근육 김빵빵#실압근
Ryze · Mid
9 / 6 / 5
53.8% KP
27,287
27.9% share
12,564g
176 CS · 6.9/m
Fhysical#KR3
Ezreal · ADC
7 / 6 / 10
65.4% KP
29,100
29.8% share
13,008g
193 CS · 7.6/m
탄약톤#레넥톤
Braum · Support
0 / 8 / 16
61.5% KP
8,758
9% share
7,394g
18 CS · 0.7/m
Red side
Victorytmhrnjh#1002
Varus · Top
12 / 9 / 8
55.6% KP
33,131
27.5% share
13,316g
172 CS · 6.8/m
pingulee#CN2
Kha'Zix · Jungle
12 / 3 / 8
55.6% KP
28,003
23.2% share
15,651g
202 CS · 7.9/m
누월킹#KR3
Nunu & Willump · Mid
4 / 4 / 10
38.9% KP
16,564
13.7% share
9,406g
163 CS · 6.4/m
tadijfolz1em#KR1
Sivir · ADC
4 / 5 / 11
41.7% KP
31,231
25.9% share
14,280g
259 CS · 10.2/m
Lehends#KR1
Bard · Support
4 / 5 / 19
63.9% KP
11,764
9.7% share
8,807g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
