Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 256 days ago
4 / 9 / 13
K / D / A
32.1%
Kill participation
466.1
Damage / min
9,384g
326.2 gold / min
83
37 placed · 6 cleared
31
1.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat알게모르게#0103
Yone · Top
4 / 14 / 4
27.6% KP
22,937
17.5% share
10,451g
198 CS · 6.9/m
행복은 나와 함께#miohf
Rengar · Jungle
5 / 11 / 6
37.9% KP
23,923
18.2% share
13,451g
216 CS · 7.5/m
mealilo#0904
Ryze · Mid
2 / 10 / 8
34.5% KP
22,220
16.9% share
11,879g
223 CS · 7.8/m
원거리 미니언#0408
Ezreal · ADC
8 / 10 / 12
69% KP
39,564
30.1% share
15,448g
218 CS · 7.6/m
나이가힘이다#KR1
Elise · Support
10 / 8 / 10
69% KP
22,725
17.3% share
12,707g
33 CS · 1.1/m
Red side
Victory박주성#박주성
Viego · Top
6 / 6 / 6
22.6% KP
19,793
13.6% share
13,357g
243 CS · 8.4/m
위 니#WIN
Lee Sin · Jungle
15 / 2 / 15
56.6% KP
30,853
21.1% share
15,557g
192 CS · 6.7/m
To the Moon#KR1
Diana · Mid
19 / 3 / 9
52.8% KP
47,992
32.9% share
16,729g
263 CS · 9.1/m
나무를주우면우드득#웃어라
Aphelios · ADC
9 / 9 / 13
41.5% KP
33,895
23.2% share
15,501g
209 CS · 7.3/m
Lehends#KR1
Poppy · Support
4 / 9 / 13
32.1% KP
13,407
9.2% share
9,384g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
