Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 165 days ago
4 / 20 / 13
K / D / A
48.6%
Kill participation
588
Damage / min
10,379g
294.4 gold / min
149
61 placed · 19 cleared
37
1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory有一年蝉鸣#少年归
Rumble · Top
10 / 8 / 13
35.4% KP
43,755
20.8% share
14,821g
219 CS · 6.2/m
머리뜯어#머리뜯어
Pantheon · Jungle
23 / 4 / 16
60% KP
46,229
22% share
21,117g
276 CS · 7.8/m
억억억억#kr6
Tryndamere · Mid
17 / 7 / 11
43.1% KP
39,910
19% share
18,639g
246 CS · 7/m
McDonalds#3890
Ezreal · ADC
8 / 9 / 24
49.2% KP
45,428
21.6% share
19,459g
258 CS · 7.3/m
그냥저냥그냥#KR3
Karma · Support
7 / 7 / 40
72.3% KP
34,780
16.6% share
13,205g
30 CS · 0.9/m
Red side
DefeatKingen#KR1
Cassiopeia · Top
12 / 9 / 3
42.9% KP
42,243
24% share
16,927g
283 CS · 8/m
자프키엘#KR1
Jarvan IV · Jungle
5 / 15 / 11
45.7% KP
35,149
20% share
18,362g
288 CS · 8.2/m
미북이#KR1
Brand · Mid
9 / 11 / 11
57.1% KP
45,823
26% share
15,427g
241 CS · 6.8/m
서포터라인없애라#상륙돌격
Vladimir · ADC
5 / 10 / 8
37.1% KP
31,974
18.2% share
13,778g
233 CS · 6.6/m
Lehends#KR1
Camille · Support
4 / 20 / 13
48.6% KP
20,728
11.8% share
10,379g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
