Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 159 days ago
2 / 11 / 8
K / D / A
47.6%
Kill participation
669.7
Damage / min
7,188g
285.8 gold / min
87
40 placed · 8 cleared
24
1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat옹알쓰#fan
Dr. Mundo · Top
10 / 5 / 1
52.4% KP
28,316
27.6% share
12,116g
195 CS · 7.8/m
잘해여#띠껍따
Graves · Jungle
5 / 5 / 3
38.1% KP
18,932
18.5% share
12,361g
208 CS · 8.3/m
WinDei#KR1
Orianna · Mid
1 / 9 / 4
23.8% KP
19,392
18.9% share
9,353g
197 CS · 7.8/m
하딩콩#0123
Heimerdinger · ADC
3 / 3 / 6
42.9% KP
18,955
18.5% share
10,672g
198 CS · 7.9/m
Lehends#KR1
Elise · Support
2 / 11 / 8
47.6% KP
16,842
16.4% share
7,188g
24 CS · 1/m
Red side
VictoryVanana#0110
Rumble · Top
9 / 6 / 6
45.5% KP
25,246
24.3% share
11,491g
161 CS · 6.4/m
희태시기#КR1
Xin Zhao · Jungle
4 / 5 / 9
39.4% KP
13,383
12.9% share
10,166g
137 CS · 5.4/m
aksdjhfljlasdkaj#asdkl
Yone · Mid
13 / 1 / 5
54.5% KP
34,273
33% share
14,617g
259 CS · 10.3/m
Celina#샐러드
Smolder · ADC
4 / 5 / 6
30.3% KP
20,368
19.6% share
12,622g
236 CS · 9.4/m
Mc1ntosh#blue
Bard · Support
3 / 4 / 13
48.5% KP
10,647
10.2% share
7,333g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
