Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 146 days ago
3 / 5 / 17
K / D / A
48.8%
Kill participation
448.8
Damage / min
8,261g
302.2 gold / min
79
46 placed · 4 cleared
17
0.6 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuardian#그리든
Jayce · Top
5 / 9 / 6
40.7% KP
26,261
24.4% share
10,879g
208 CS · 7.6/m
은 월#KR T1
Wukong · Jungle
8 / 7 / 2
37% KP
11,428
10.6% share
11,908g
151 CS · 5.5/m
Sanchovies#MOG
Ryze · Mid
8 / 9 / 5
48.1% KP
32,889
30.5% share
12,823g
202 CS · 7.4/m
쇼츠형원딜#0917
Ezreal · ADC
2 / 7 / 9
40.7% KP
17,858
16.6% share
12,296g
236 CS · 8.6/m
BRO PlanB#0119
Neeko · Support
4 / 9 / 12
59.3% KP
19,253
17.9% share
9,211g
41 CS · 1.5/m
Red side
Victory칼과 망치 바위#Aart
Gragas · Top
8 / 5 / 14
53.7% KP
24,498
19.2% share
11,492g
144 CS · 5.3/m
강 철#샤 넬
Ambessa · Jungle
17 / 2 / 13
73.2% KP
36,598
28.7% share
17,384g
244 CS · 8.9/m
xiangshen1#KR1
Taliyah · Mid
6 / 11 / 11
41.5% KP
31,352
24.6% share
11,769g
204 CS · 7.5/m
엽국자#KR1
Jhin · ADC
7 / 4 / 16
56.1% KP
22,857
17.9% share
14,423g
213 CS · 7.8/m
Lehends#KR1
Blitzcrank · Support
3 / 5 / 17
48.8% KP
12,266
9.6% share
8,261g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
