Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shen
Defeat
Ranked Solo/Duo · 105 days ago
9 / 9 / 16
K / D / A
69.4%
Kill participation
850
Damage / min
12,172g
375.9 gold / min
121
51 placed · 11 cleared
31
1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrandnew#stric
Vayne · Top
9 / 8 / 10
42.2% KP
33,528
20.6% share
14,751g
180 CS · 5.6/m
잊어주세요#0202
Locke · Jungle
12 / 6 / 11
51.1% KP
33,799
20.8% share
16,056g
208 CS · 6.4/m
Dongnan#030
Akali · Mid
15 / 4 / 6
46.7% KP
38,264
23.6% share
17,286g
275 CS · 8.5/m
I am a noob#HrzAz
Yunara · ADC
9 / 9 / 10
42.2% KP
32,401
19.9% share
18,422g
287 CS · 8.9/m
숨안쉬는사람#습하습하
Tahm Kench · Support
0 / 9 / 19
42.2% KP
24,421
15% share
9,935g
24 CS · 0.7/m
Red side
Defeat비밀공작원#KR1
Jax · Top
5 / 11 / 3
22.2% KP
15,050
10.2% share
10,410g
169 CS · 5.2/m
Hiori Yo#KR19
Nasus · Jungle
7 / 10 / 10
47.2% KP
30,462
20.7% share
13,433g
192 CS · 5.9/m
ahjhj d0 ngok#MVK
Syndra · Mid
8 / 6 / 9
47.2% KP
43,348
29.5% share
15,965g
279 CS · 8.6/m
Like#heart
Jhin · ADC
7 / 9 / 15
61.1% KP
30,665
20.9% share
13,924g
218 CS · 6.7/m
Lehends#KR1
Shen · Support
9 / 9 / 16
69.4% KP
27,527
18.7% share
12,172g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
