Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 103 days ago
7 / 14 / 17
K / D / A
57.1%
Kill participation
823.5
Damage / min
11,671g
327.1 gold / min
135
53 placed · 12 cleared
30
0.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat복명옥#KR1
Ambessa · Top
4 / 9 / 7
26.2% KP
31,804
17.3% share
11,902g
193 CS · 5.4/m
CetusTide#0712
Graves · Jungle
17 / 9 / 11
66.7% KP
54,213
29.6% share
20,008g
288 CS · 8.1/m
미드정글원딜감#KR1
Galio · Mid
5 / 6 / 16
50% KP
29,714
16.2% share
11,942g
211 CS · 5.9/m
너때문에#KR11
Ashe · ADC
9 / 4 / 12
50% KP
38,336
20.9% share
20,817g
319 CS · 8.9/m
Lehends#KR1
Skarner · Support
7 / 14 / 17
57.1% KP
29,384
16% share
11,671g
30 CS · 0.8/m
Red side
Victory빛바랜 가렌#KR1
Illaoi · Top
3 / 8 / 9
29.3% KP
27,326
16.2% share
11,895g
229 CS · 6.4/m
RSAD#Miss
Nasus · Jungle
12 / 7 / 15
65.9% KP
39,728
23.5% share
17,989g
229 CS · 6.4/m
hokoko#KR1
Orianna · Mid
18 / 5 / 9
65.9% KP
44,277
26.2% share
19,269g
248 CS · 7/m
Ontiyou#7637
Ezreal · ADC
6 / 10 / 11
41.5% KP
41,859
24.7% share
17,904g
291 CS · 8.2/m
Handler One#SY712
Maokai · Support
2 / 12 / 24
63.4% KP
15,993
9.5% share
10,706g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
