Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 98 days ago
6 / 8 / 27
K / D / A
64.7%
Kill participation
670.6
Damage / min
12,012g
439.7 gold / min
82
38 placed · 2 cleared
12
0.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory모순인#kr111
K'Sante · Top
4 / 3 / 12
31.4% KP
10,098
7.9% share
10,451g
188 CS · 6.9/m
지행합일#zlz
Kindred · Jungle
21 / 3 / 7
54.9% KP
39,731
31.1% share
19,539g
260 CS · 9.5/m
Brandnew#stric
Sylas · Mid
12 / 7 / 13
49% KP
25,821
20.2% share
11,987g
150 CS · 5.5/m
뚬칫냐옹#KR2
Ziggs · ADC
8 / 9 / 12
39.2% KP
33,603
26.3% share
13,576g
184 CS · 6.7/m
Lehends#KR1
Skarner · Support
6 / 8 / 27
64.7% KP
18,318
14.4% share
12,012g
12 CS · 0.4/m
Red side
DefeatDont Callme#0530
Gnar · Top
4 / 6 / 4
26.7% KP
28,089
22.9% share
12,350g
240 CS · 8.8/m
tuki#yuki
Lee Sin · Jungle
6 / 11 / 5
36.7% KP
20,633
16.9% share
10,990g
151 CS · 5.5/m
노겨맨#KR1
Xerath · Mid
6 / 9 / 10
53.3% KP
28,567
23.3% share
11,418g
186 CS · 6.8/m
미풍OuO#520
Ezreal · ADC
7 / 10 / 4
36.7% KP
23,462
19.2% share
12,865g
192 CS · 7/m
dONOtfeAR#1101
Camille · Support
7 / 15 / 11
60% KP
21,649
17.7% share
10,634g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
