Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 98 days ago
4 / 11 / 19
K / D / A
56.1%
Kill participation
821.9
Damage / min
11,230g
330.8 gold / min
109
43 placed · 12 cleared
49
1.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDXnuf#KR2
Olaf · Top
3 / 8 / 6
24.3% KP
21,243
15.8% share
12,745g
246 CS · 7.2/m
Night one#KR1
Graves · Jungle
20 / 7 / 6
70.3% KP
41,097
30.6% share
20,151g
325 CS · 9.6/m
건실한 익충#낭 응
Orianna · Mid
2 / 9 / 15
45.9% KP
14,167
10.5% share
11,573g
222 CS · 6.5/m
김다승#KR2
Jhin · ADC
11 / 8 / 20
83.8% KP
39,776
29.6% share
19,204g
255 CS · 7.5/m
Nachtmusik#KR05
Maokai · Support
1 / 10 / 26
73% KP
18,122
13.5% share
10,463g
26 CS · 0.8/m
Red side
Defeat장조고#KR1
Akali · Top
9 / 5 / 2
26.8% KP
33,410
21.5% share
14,217g
235 CS · 6.9/m
戒骄戒躁不破不立#KR3
Lee Sin · Jungle
11 / 4 / 10
51.2% KP
23,507
15.1% share
14,681g
221 CS · 6.5/m
S3GalleryS3 #KR1
Lissandra · Mid
4 / 10 / 8
29.3% KP
27,312
17.6% share
12,949g
233 CS · 6.9/m
정말원하는사람#KR1
Kai'Sa · ADC
13 / 7 / 7
48.8% KP
43,261
27.8% share
17,975g
248 CS · 7.3/m
Lehends#KR1
Skarner · Support
4 / 11 / 19
56.1% KP
27,903
18% share
11,230g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
