Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 98 days ago
9 / 15 / 19
K / D / A
48.3%
Kill participation
927.8
Damage / min
15,784g
464.9 gold / min
37
14 placed · 3 cleared
225
6.6 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDXnuf#KR2
Olaf · Top
18 / 9 / 6
52.2% KP
48,782
31.2% share
20,759g
253 CS · 7.5/m
Gyoku#mio韩服
Viego · Jungle
11 / 8 / 7
39.1% KP
27,778
17.8% share
17,301g
248 CS · 7.3/m
집중해봐이길수있어#12312
Tristana · Mid
8 / 9 / 8
34.8% KP
34,179
21.9% share
13,525g
231 CS · 6.8/m
我的箭下没有秘密#luna
Syndra · ADC
6 / 13 / 15
45.7% KP
33,152
21.2% share
14,698g
227 CS · 6.7/m
Style#S T
Nautilus · Support
3 / 19 / 9
26.1% KP
12,437
8% share
8,927g
21 CS · 0.6/m
Red side
Victory기리보이혁갓#아입니두
Jax · Top
12 / 8 / 1
22.4% KP
29,808
18.3% share
18,242g
262 CS · 7.7/m
전과자#특수폭행
Zyra · Jungle
8 / 7 / 17
43.1% KP
34,680
21.3% share
15,961g
283 CS · 8.3/m
2025922#2025
Fizz · Mid
19 / 6 / 10
50% KP
34,698
21.3% share
17,282g
206 CS · 6.1/m
Lehends#KR1
Ashe · ADC
9 / 15 / 19
48.3% KP
31,499
19.3% share
15,784g
225 CS · 6.6/m
Natalie#0304
Camille · Support
10 / 11 / 24
58.6% KP
32,483
19.9% share
13,356g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
