Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 96 days ago
1 / 11 / 12
K / D / A
41.9%
Kill participation
602.4
Damage / min
10,483g
366.3 gold / min
34
17 placed · 0 cleared
223
7.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLehends#KR1
Singed · Top
1 / 11 / 12
41.9% KP
17,240
15.9% share
10,483g
223 CS · 7.8/m
Chancedong#KR1
Viego · Jungle
16 / 5 / 3
61.3% KP
19,655
18.2% share
16,199g
206 CS · 7.2/m
ACE#LPL
Orianna · Mid
6 / 3 / 16
71% KP
27,607
25.5% share
12,231g
234 CS · 8.2/m
KT Aiming#KR11
Yunara · ADC
6 / 8 / 15
67.7% KP
35,583
32.9% share
17,680g
279 CS · 9.7/m
작은레몬#XLM
Nautilus · Support
2 / 5 / 23
80.6% KP
8,040
7.4% share
8,640g
29 CS · 1/m
Red side
DefeatAnnnn#mio韩服
Wukong · Top
8 / 5 / 4
37.5% KP
27,209
28.9% share
12,935g
212 CS · 7.4/m
echo QAQ#9099
Elise · Jungle
10 / 5 / 7
53.1% KP
23,476
25% share
14,590g
166 CS · 5.8/m
Aespa#Kari
Yone · Mid
3 / 4 / 7
31.3% KP
13,351
14.2% share
11,475g
267 CS · 9.3/m
rrrrr#wywq
Mel · ADC
11 / 8 / 10
65.6% KP
25,056
26.7% share
13,872g
200 CS · 7/m
for everyoung10#insta
Thresh · Support
0 / 9 / 17
53.1% KP
4,907
5.2% share
7,679g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
