Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 94 days ago
4 / 8 / 2
K / D / A
54.5%
Kill participation
537.2
Damage / min
6,663g
360.2 gold / min
17
7 placed · 2 cleared
111
6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLehends#KR1
Skarner · Top
4 / 8 / 2
54.5% KP
9,939
22.5% share
6,663g
111 CS · 6/m
ever forever#kr12
Locke · Jungle
1 / 8 / 2
27.3% KP
6,014
13.6% share
5,109g
66 CS · 3.6/m
벌꿀오소링#JES
Aurelion Sol · Mid
5 / 4 / 0
45.5% KP
11,544
26.1% share
7,964g
122 CS · 6.6/m
NochatNoggCanwin#KR1
Varus · ADC
1 / 13 / 0
9.1% KP
9,879
22.3% share
5,858g
100 CS · 5.4/m
Keel#NASUP
Shen · Support
0 / 12 / 3
27.3% KP
6,887
15.6% share
4,404g
15 CS · 0.8/m
Red side
VictorySupersonic#111
Jayce · Top
7 / 4 / 8
33.3% KP
16,663
19.1% share
7,592g
125 CS · 6.8/m
coldzerobeat#Levid
Sylas · Jungle
10 / 3 / 19
64.4% KP
20,566
23.6% share
9,942g
123 CS · 6.6/m
끌고돌리고찍고#KR1
K'Sante · Mid
8 / 1 / 10
40% KP
13,705
15.7% share
7,935g
115 CS · 6.2/m
meet#遇见mid
Draven · ADC
14 / 2 / 12
57.8% KP
27,848
32% share
12,751g
152 CS · 8.2/m
超用力握拳#KR01
Nautilus · Support
6 / 1 / 23
64.4% KP
8,262
9.5% share
7,477g
9 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
