Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 76 days ago
9 / 5 / 19
K / D / A
68.3%
Kill participation
769.2
Damage / min
9,748g
432.9 gold / min
78
36 placed · 4 cleared
19
0.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat딩거 안함#KR2
Heimerdinger · Top
3 / 0 / 3
33.3% KP
21,082
27.3% share
9,576g
217 CS · 9.6/m
Goethe#KCH
Pantheon · Jungle
8 / 9 / 2
55.6% KP
13,177
17.1% share
10,468g
109 CS · 4.8/m
기분파#15gg
Irelia · Mid
1 / 11 / 0
5.6% KP
15,409
19.9% share
9,728g
203 CS · 9/m
Style#S T
Viktor · ADC
6 / 10 / 8
77.8% KP
19,105
24.7% share
10,898g
156 CS · 6.9/m
Keel#NASUP
Shen · Support
0 / 11 / 12
66.7% KP
8,475
11% share
6,556g
25 CS · 1.1/m
Red side
VictoryLawliet#KR 1
Mordekaiser · Top
0 / 4 / 1
2.4% KP
10,971
12.8% share
7,246g
178 CS · 7.9/m
Odysseus#KR131
Taliyah · Jungle
16 / 3 / 12
68.3% KP
23,481
27.3% share
13,768g
201 CS · 8.9/m
화난사람#0720
Sion · Mid
5 / 1 / 15
48.8% KP
13,857
16.1% share
11,016g
185 CS · 8.2/m
우삼이#KR1
Kai'Sa · ADC
11 / 5 / 11
53.7% KP
20,249
23.6% share
13,686g
191 CS · 8.5/m
Lehends#KR1
Skarner · Support
9 / 5 / 19
68.3% KP
17,319
20.2% share
9,748g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
