Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 76 days ago
6 / 9 / 26
K / D / A
76.2%
Kill participation
899.6
Damage / min
11,914g
390.6 gold / min
108
50 placed · 6 cleared
20
0.7 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory짱개랑겜안함#KR1
Zaahen · Top
6 / 3 / 5
26.2% KP
20,124
15.3% share
12,522g
197 CS · 6.5/m
roco#εöз
Fizz · Jungle
17 / 3 / 12
69% KP
30,218
22.9% share
15,910g
217 CS · 7.1/m
삼삼두는사람#고나우
Tryndamere · Mid
5 / 4 / 8
31% KP
19,067
14.4% share
13,706g
275 CS · 9/m
연도리#도리도리
Jhin · ADC
8 / 3 / 21
69% KP
35,110
26.6% share
18,076g
265 CS · 8.7/m
Lehends#KR1
Skarner · Support
6 / 9 / 26
76.2% KP
27,437
20.8% share
11,914g
20 CS · 0.7/m
Red side
Defeat주제를알아라잡종#713
Volibear · Top
2 / 3 / 2
18.2% KP
18,251
14.7% share
13,849g
280 CS · 9.2/m
打野F闪#aker
Sylas · Jungle
4 / 9 / 10
63.6% KP
23,790
19.1% share
13,161g
206 CS · 6.8/m
이미 진 게임#KR2
Syndra · Mid
6 / 4 / 4
45.5% KP
34,293
27.6% share
12,378g
256 CS · 8.4/m
got balls#kr3
Kai'Sa · ADC
4 / 12 / 7
50% KP
22,471
18.1% share
12,422g
182 CS · 6/m
포승줄의 훈이#KR1
Camille · Support
6 / 14 / 10
72.7% KP
25,532
20.5% share
11,284g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
