Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 70 days ago
6 / 8 / 16
K / D / A
62.9%
Kill participation
1,130
Damage / min
14,872g
488.9 gold / min
29
16 placed · 5 cleared
248
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKỳ Anh Hà Tĩnh#KR2
Urgot · Top
7 / 2 / 9
45.7% KP
24,510
18.4% share
14,727g
251 CS · 8.3/m
jiejie#jug
Viego · Jungle
13 / 4 / 10
65.7% KP
29,233
22% share
17,344g
235 CS · 7.7/m
MVKE Sofm#2244
Ryze · Mid
9 / 5 / 8
48.6% KP
36,248
27.3% share
14,753g
286 CS · 9.4/m
Lehends#KR1
Lux · ADC
6 / 8 / 16
62.9% KP
34,371
25.9% share
14,872g
248 CS · 8.2/m
게놈1#우르곳
Nautilus · Support
0 / 12 / 19
54.3% KP
8,584
6.5% share
9,142g
29 CS · 1/m
Red side
Defeatrkgkak13#1313
Maokai · Top
6 / 8 / 7
41.9% KP
21,960
20% share
10,119g
209 CS · 6.9/m
Hiori Yo#KR19
Nidalee · Jungle
3 / 7 / 15
58.1% KP
20,187
18.4% share
12,453g
204 CS · 6.7/m
Bei7#1003
Talon · Mid
10 / 6 / 5
48.4% KP
22,616
20.6% share
13,717g
246 CS · 8.1/m
근육밀레니엄#KR33
Yunara · ADC
10 / 7 / 8
58.1% KP
34,739
31.7% share
17,292g
304 CS · 10/m
예비군11#KR2
Camille · Support
2 / 7 / 11
41.9% KP
10,242
9.3% share
7,916g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
