Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 64 days ago
4 / 14 / 13
K / D / A
58.6%
Kill participation
784.2
Damage / min
9,639g
355 gold / min
72
38 placed · 3 cleared
22
0.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat이름없는 방패#KR1
Nasus · Top
8 / 6 / 2
34.5% KP
19,210
16.9% share
13,380g
238 CS · 8.8/m
꾸왁스#1004
Lee Sin · Jungle
4 / 10 / 6
34.5% KP
11,141
9.8% share
10,440g
157 CS · 5.8/m
의지박약무기력저능아고졸ADHD#ddddd
Sylas · Mid
8 / 8 / 9
58.6% KP
30,264
26.6% share
11,280g
146 CS · 5.4/m
삼겹불닭볶음면#맛있어
Aphelios · ADC
5 / 14 / 11
55.2% KP
32,050
28.1% share
11,282g
161 CS · 5.9/m
Lehends#KR1
Skarner · Support
4 / 14 / 13
58.6% KP
21,291
18.7% share
9,639g
22 CS · 0.8/m
Red side
Victoryiamtaein#dabin
Yone · Top
5 / 6 / 14
36.5% KP
28,373
18.5% share
11,673g
214 CS · 7.9/m
아이돌지망생#kr2
Sejuani · Jungle
5 / 6 / 27
61.5% KP
20,740
13.5% share
11,453g
128 CS · 4.7/m
구곡루루#KR1
Akshan · Mid
19 / 3 / 11
57.7% KP
41,676
27.2% share
16,566g
221 CS · 8.1/m
진으로 뭘못하나#KR1
Kai'Sa · ADC
13 / 5 / 19
61.5% KP
35,803
23.3% share
16,536g
196 CS · 7.2/m
떠오르는 태양#류 진
Camille · Support
10 / 9 / 27
71.2% KP
26,904
17.5% share
11,694g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
