Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 64 days ago
2 / 9 / 9
K / D / A
36.7%
Kill participation
485.2
Damage / min
9,383g
311.2 gold / min
127
61 placed · 15 cleared
34
1.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShimianxiong#777
Pantheon · Top
9 / 11 / 6
48.4% KP
37,454
31.8% share
12,588g
211 CS · 7/m
남아있다#0704
Zyra · Jungle
8 / 6 / 9
54.8% KP
29,662
25.2% share
12,499g
203 CS · 6.7/m
Cloudburst#KR1
Orianna · Mid
6 / 4 / 14
64.5% KP
26,203
22.3% share
11,629g
214 CS · 7.1/m
2프로부족한실력#KR1
Jhin · ADC
5 / 9 / 9
45.2% KP
17,250
14.7% share
12,982g
224 CS · 7.4/m
REGRETTING#kr2
Rakan · Support
3 / 0 / 16
61.3% KP
7,109
6% share
8,673g
27 CS · 0.9/m
Red side
VictoryOvwvO#KR1
Warwick · Top
4 / 7 / 6
33.3% KP
10,738
10.1% share
12,442g
206 CS · 6.8/m
GuanYu#58k
Hecarim · Jungle
10 / 4 / 10
66.7% KP
24,895
23.4% share
17,104g
289 CS · 9.6/m
솔 이#luv
Cassiopeia · Mid
4 / 9 / 8
40% KP
25,308
23.7% share
11,845g
207 CS · 6.9/m
마르지 않는 욕망#KR1
Viktor · ADC
10 / 2 / 8
60% KP
30,992
29.1% share
17,660g
264 CS · 8.8/m
Lehends#KR1
Camille · Support
2 / 9 / 9
36.7% KP
14,629
13.7% share
9,383g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
