Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 55 days ago
10 / 10 / 16
K / D / A
66.7%
Kill participation
688
Damage / min
10,659g
356.7 gold / min
95
42 placed · 11 cleared
24
0.8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat思念QAQ#密室高
Renekton · Top
1 / 6 / 13
32.6% KP
19,273
15.7% share
12,098g
254 CS · 8.5/m
单 良#pen9
Viego · Jungle
16 / 8 / 10
60.5% KP
29,969
24.4% share
17,290g
201 CS · 6.7/m
크린손#KR1
Locke · Mid
17 / 6 / 13
69.8% KP
37,749
30.7% share
14,074g
145 CS · 4.9/m
헤이즈#kr 1
Kai'Sa · ADC
8 / 10 / 12
46.5% KP
26,478
21.5% share
14,961g
213 CS · 7.1/m
Thresh Only#KR1
Thresh · Support
1 / 9 / 25
60.5% KP
9,532
7.7% share
8,567g
21 CS · 0.7/m
Red side
VictoryAlkaid#86586
Syndra · Top
8 / 8 / 8
41% KP
24,098
17% share
12,532g
212 CS · 7.1/m
이브로아#KR1
Nunu & Willump · Jungle
1 / 10 / 19
51.3% KP
10,765
7.6% share
10,911g
170 CS · 5.7/m
HLE Buddy#5812
Ezreal · Mid
4 / 8 / 13
43.6% KP
36,708
26% share
11,951g
185 CS · 6.2/m
해 숑#1129
Xayah · ADC
16 / 7 / 14
76.9% KP
49,275
34.8% share
20,385g
244 CS · 8.2/m
Lehends#KR1
Camille · Support
10 / 10 / 16
66.7% KP
20,560
14.5% share
10,659g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
