Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 27 days ago
5 / 13 / 17
K / D / A
61.1%
Kill participation
706.9
Damage / min
11,182g
331.5 gold / min
153
60 placed · 27 cleared
43
1.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory저 력#kr33
Mordekaiser · Top
4 / 5 / 4
15.7% KP
20,405
12.6% share
15,038g
293 CS · 8.7/m
JGF#eill
Hecarim · Jungle
16 / 10 / 19
68.6% KP
41,964
26% share
18,564g
250 CS · 7.4/m
Iove galio#s t
Galio · Mid
9 / 5 / 21
58.8% KP
27,380
16.9% share
15,603g
239 CS · 7.1/m
ruseuso#0525
Tristana · ADC
18 / 11 / 17
68.6% KP
48,943
30.3% share
20,536g
226 CS · 6.7/m
안녕하세요원이입니다잘부탁드려요#zena
Morgana · Support
4 / 5 / 29
64.7% KP
22,938
14.2% share
11,484g
35 CS · 1/m
Red side
Defeat두봉멍총이#1873
Singed · Top
7 / 9 / 7
38.9% KP
28,536
17.3% share
15,231g
290 CS · 8.6/m
사랑비#111
Taliyah · Jungle
10 / 8 / 12
61.1% KP
35,929
21.8% share
16,791g
240 CS · 7.1/m
yassuo#칼 날
Yasuo · Mid
11 / 11 / 10
58.3% KP
55,029
33.4% share
17,694g
282 CS · 8.4/m
김민교 수제자#KR1
Cassiopeia · ADC
3 / 11 / 11
38.9% KP
21,643
13.1% share
13,359g
233 CS · 6.9/m
Lehends#KR1
Camille · Support
5 / 13 / 17
61.1% KP
23,847
14.5% share
11,182g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
