Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · Yesterday
2 / 10 / 13
K / D / A
38.5%
Kill participation
355.3
Damage / min
8,850g
279.3 gold / min
111
50 placed · 8 cleared
34
1.1 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshangxianshen#Ambes
Ambessa · Top
5 / 10 / 5
20% KP
17,950
12.1% share
11,220g
177 CS · 5.6/m
SPIRIT#0701
Naafiri · Jungle
21 / 5 / 10
62% KP
44,857
30.1% share
19,728g
235 CS · 7.4/m
MacaM#2914
Viktor · Mid
8 / 6 / 14
44% KP
38,890
26.1% share
14,093g
230 CS · 7.3/m
won#KR3
Caitlyn · ADC
12 / 5 / 13
50% KP
35,001
23.5% share
17,745g
252 CS · 8/m
순 혁#0827
Bard · Support
4 / 13 / 23
54% KP
12,263
8.2% share
10,975g
8 CS · 0.3/m
Red side
Defeat헤리z#6666
Varus · Top
6 / 8 / 8
35.9% KP
25,278
19.9% share
14,301g
251 CS · 7.9/m
momo#mio韩服
Graves · Jungle
14 / 7 / 8
56.4% KP
32,753
25.7% share
17,672g
254 CS · 8/m
Chang Min #KR1
Cassiopeia · Mid
8 / 11 / 9
43.6% KP
27,278
21.4% share
13,241g
242 CS · 7.6/m
난그냥파라파라나춰야겠다#거제야호
Jinx · ADC
9 / 14 / 7
41% KP
30,642
24.1% share
15,907g
256 CS · 8.1/m
Lehends#KR1
Anivia · Support
2 / 10 / 13
38.5% KP
11,256
8.8% share
8,850g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
