Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 257 days ago
3 / 4 / 2
K / D / A
27.8%
Kill participation
648
Damage / min
11,406g
430.7 gold / min
22
13 placed · 2 cleared
267
10.1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#urgot
Urgot · Top
6 / 2 / 8
51.9% KP
15,357
18.7% share
12,862g
226 CS · 8.5/m
chaechae1#lmao
Sylas · Jungle
7 / 5 / 7
51.9% KP
18,798
22.9% share
12,701g
208 CS · 7.9/m
Likable#NA1
Akshan · Mid
5 / 5 / 8
48.1% KP
17,896
21.8% share
11,138g
194 CS · 7.3/m
DARKWINGS#SEN
Varus · ADC
6 / 4 / 9
55.6% KP
21,446
26.1% share
13,346g
230 CS · 8.7/m
Ahriin#NA1
Sona · Support
3 / 2 / 19
81.5% KP
8,560
10.4% share
8,353g
8 CS · 0.3/m
Red side
DefeatMental Clarity#Shen
Shen · Top
3 / 4 / 3
33.3% KP
8,387
12.4% share
8,243g
168 CS · 6.3/m
fakelove#2006
Viego · Jungle
5 / 4 / 4
50% KP
13,249
19.6% share
10,500g
162 CS · 6.1/m
Imugi#cheon
Ahri · Mid
7 / 5 / 3
55.6% KP
21,784
32.2% share
10,803g
189 CS · 7.1/m
CLOUD9 APA#FIGHT
Ziggs · ADC
3 / 4 / 2
27.8% KP
17,160
25.3% share
11,406g
267 CS · 10.1/m
XDlelXDsmlratftw#9696
Fiddlesticks · Support
0 / 10 / 6
33.3% KP
7,122
10.5% share
6,181g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
