Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 257 days ago
6 / 3 / 9
K / D / A
57.7%
Kill participation
725.4
Damage / min
13,091g
450.1 gold / min
18
5 placed · 3 cleared
248
8.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCastle#DSG
Yone · Top
2 / 5 / 3
19.2% KP
17,410
15.4% share
11,796g
265 CS · 9.1/m
Wocaoo#NA1
Gwen · Jungle
13 / 7 / 6
73.1% KP
37,289
32.9% share
15,981g
168 CS · 5.8/m
CLOUD9 APA#FIGHT
Sion · Mid
6 / 3 / 9
57.7% KP
21,096
18.6% share
13,091g
248 CS · 8.5/m
haeun#viora
Sivir · ADC
3 / 10 / 9
46.2% KP
26,338
23.3% share
13,490g
236 CS · 8.1/m
YoojungHukiriLee#NA1
Karma · Support
2 / 6 / 17
73.1% KP
11,133
9.8% share
9,026g
32 CS · 1.1/m
Red side
Defeatquante#urgot
Urgot · Top
8 / 3 / 7
48.4% KP
31,989
29.3% share
13,825g
254 CS · 8.7/m
SReven#NA1
Lee Sin · Jungle
9 / 5 / 9
58.1% KP
20,576
18.8% share
12,634g
190 CS · 6.5/m
Thomas Wake#829
Zoe · Mid
4 / 4 / 6
32.3% KP
22,490
20.6% share
10,267g
229 CS · 7.9/m
2wfrevdxsc#NA1
Varus · ADC
10 / 9 / 8
58.1% KP
24,425
22.4% share
13,412g
184 CS · 6.3/m
dontdothat#coach
Rell · Support
0 / 5 / 17
54.8% KP
9,687
8.9% share
7,844g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
