Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 256 days ago
3 / 6 / 3
K / D / A
46.2%
Kill participation
727
Damage / min
11,513g
381.4 gold / min
31
12 placed · 4 cleared
237
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWerry#NA1
Ornn · Top
2 / 8 / 4
46.2% KP
14,629
14.6% share
9,182g
165 CS · 5.5/m
C9 Blaber#123
Zaahen · Jungle
3 / 6 / 6
69.2% KP
18,382
18.3% share
13,252g
243 CS · 8.1/m
CLOUD9 APA#FIGHT
Syndra · Mid
3 / 6 / 3
46.2% KP
21,942
21.9% share
11,513g
237 CS · 7.9/m
LYON Berserker#ddd
Lucian · ADC
5 / 5 / 2
53.8% KP
35,700
35.6% share
16,303g
283 CS · 9.4/m
Isles#000
Nami · Support
0 / 6 / 6
46.2% KP
9,759
9.7% share
7,515g
35 CS · 1.2/m
Red side
VictoryHorder#Chris
Gwen · Top
10 / 4 / 3
41.9% KP
38,147
30.3% share
16,115g
246 CS · 8.2/m
Pobelter#NA1
Jayce · Jungle
7 / 4 / 4
35.5% KP
24,022
19.1% share
14,947g
238 CS · 7.9/m
Ablazeolive#NA1
Aurora · Mid
7 / 1 / 5
38.7% KP
25,231
20% share
13,935g
260 CS · 8.6/m
cant type#1998
Ezreal · ADC
5 / 2 / 7
38.7% KP
30,064
23.8% share
13,538g
265 CS · 8.8/m
kurfyou#NA2
Braum · Support
2 / 2 / 13
48.4% KP
8,598
6.8% share
8,647g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
