Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 240 days ago
15 / 6 / 11
K / D / A
81.3%
Kill participation
1,749.9
Damage / min
14,823g
536.1 gold / min
20
6 placed · 4 cleared
205
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDemonshabal#NA1
Nasus · Top
6 / 6 / 5
57.9% KP
22,892
22.7% share
11,818g
161 CS · 5.8/m
Nikkone#NA1
Fiddlesticks · Jungle
6 / 10 / 8
73.7% KP
20,060
19.9% share
10,684g
129 CS · 4.7/m
Jeremy Lin#1v9
Twisted Fate · Mid
4 / 6 / 9
68.4% KP
28,253
28% share
12,821g
218 CS · 7.9/m
Cole#2230
Yunara · ADC
3 / 5 / 4
36.8% KP
22,845
22.7% share
11,278g
242 CS · 8.8/m
Lobunny#666
Karma · Support
0 / 5 / 12
63.2% KP
6,699
6.6% share
7,234g
34 CS · 1.2/m
Red side
Victory将会更好#Feng
Annie · Top
3 / 5 / 13
50% KP
21,232
15.9% share
9,023g
137 CS · 5/m
Maxxxxxxxx#征服万物
Ambessa · Jungle
9 / 1 / 9
56.3% KP
30,340
22.7% share
15,926g
269 CS · 9.7/m
CLOUD9 APA#FIGHT
Sylas · Mid
15 / 6 / 11
81.3% KP
48,386
36.2% share
14,823g
205 CS · 7.4/m
click#e85
Jhin · ADC
3 / 2 / 15
56.3% KP
24,066
18% share
13,591g
231 CS · 8.4/m
telferfan69#NA1
Nidalee · Support
2 / 5 / 17
59.4% KP
9,487
7.1% share
8,703g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
